Harrier
Hull: 25 t
Internal Capacity: 109 t
Main Thruster Acceleration: 21.1 g
Retro Thruster Acceleration: 8 g
Crew: 2
Gun Mountings: 2
Missile Pylons: 4
Fuel Scoop: Yes
Allegiance: Alliance
Cost: 174,000 Cr
Hyperspace Ranges: C2 - 8.95, C3 - 20.14, C4 - 35.82
Rating:
Rollo's Thoughts
If you are going in for a career as a trader I don't think you can start better
than this. The Harrier is very fast and has room for a large array of weaponry.
This makes it reasonably safe for trading in illegal gods - where you will make more
money per ton. The Harrier doesn't require more than two crewmembers so it isn't very
expensive to run. I don't know why these are so hard to find as they are excellent
multi-role crafts.
Equipment Recommendations
|